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A Guide to Daggerheart Tools (Character Builders, Campaign Managers & Encounter Trackers)

DaggerHub Team

DaggerHub Team

/ Updated August 26, 2026

Daggerheart’s community has grown fast enough that there’s no longer just one place to build a character or run a game. A small ecosystem of digital tools now exists, each with a different focus. This guide walks through the main kinds of tools people use, what tasks they solve, and what DaggerHub currently supports.

What “Daggerheart tools” usually means

Most tools in this space cover one or more of the same core jobs:

  • Character building: picking class, subclass, ancestry, community, domain cards, and equipment, then tracking Hope, Stress, HP, and Armor as you play.
  • Campaign management: a GM-facing view for tracking players and a whole campaign, not just one character.
  • Encounter preparation: building fights with adversaries and environments, usually against the game’s Battle Point budget.
  • Live-play tracking: keeping Hope/Stress/HP/Armor current at the table as things happen during a session.
  • References: SRD lookups and rules aids for the table.
  • Homebrew content: creating custom classes, subclasses, domains, ancestries, weapons, armor, and adversaries that plug into the rest of a toolset.

Few tools try to do all of these well, and which one fits depends on what you need.

What DaggerHub currently supports

DaggerHub keeps character building, campaign management, encounter prep, and homebrew content in one place:

  • Character builder: a full character sheet covering ancestry, community, class and subclass (including multiclassing), domain cards, level-up choices, Hope, Stress, HP, Armor, and inventory.
  • Campaign manager: create a campaign and invite players to join it via a shareable link.
  • Encounter builder: build encounters against the game’s Battle Point system. It surfaces the Battle Point math for you; it doesn’t automatically balance an encounter on its own.
  • Homebrew workshop: create custom weapons, armor, classes, subclasses, domains, domain cards, ancestries, communities, adversaries, and environments.

DaggerHub is free to use. Free accounts can create up to 6 characters and 20 homebrew items, and campaigns and encounters have no count limit. A paid Adventurer plan is available for increased capacity.

See the FAQ for common questions and the changelog for what’s shipped and what’s next.

A few other tools in this space

There are several other Daggerheart tools worth knowing about, each covering a different slice of the list above. This is a brief, factual overview, not a ranking. Pick based on the task you’re trying to solve.

  • Demiplane Nexus: Darrington Press’s licensed digital toolset for Daggerheart, with a guided character builder and an interactive character sheet tied into Demiplane’s existing platform.
  • HeartSmith: a focused character builder.
  • Minva: a fast, one-click random character creator built on the public SRD.
  • Heart of Daggers: covers character creation along with a dedicated encounter manager and homebrew content.
  • FreshCutGrass: an encounter manager for building encounters, tracking adversaries, and browsing community homebrew, with live HP/Stress/Armor/Hope tracking at the table.
  • daggerheart.org: a community-run index of reference material and lightweight game aids.

Picking a tool

If you just want a quick random character to start from, Minva’s randomizer is the fastest path. HeartSmith is a guided alternative if you’d rather walk through the choices yourself. For campaign management, encounter prep, and homebrew alongside character building in one place, DaggerHub covers all of that. Demiplane Nexus is a strong option if you mainly want the character builder and sheet; its homebrew support is partial and still in beta, checked 2026-08-24. For running encounters specifically, Heart of Daggers and FreshCutGrass both specialize there.


DaggerHub is an unofficial, fan-made toolset built on the public Daggerheart System Reference Document (SRD). It is not affiliated with, endorsed by, or produced by Darrington Press.